Wow, yet another Dreamcast ripping project. How special. But what about ReviveDC? You surely ask yourself. Well, it was just sort of an inconsistent mess. I debated trying to fix a lot of those rips. In the end I thought that starting over clean was a better idea. There needed to be a new philosophy. I needed to focus on the games. All of the games. Doing the artwork and everything for ReviveDC was just hampering what could be done. There's not high resolution assets for a lot of games. So, NoBS-DC is just a game and an NFO file. That's all you need.
The Ripping
Here's the ideas behind the rips:
- Use original GD-ROM sort order (Unless the game desperately needs one, ala Legacy of Kain)
- Fill CD-R media to 79:59:xx to maximize access speeds
- Rips for 80 minute media only. Most games are fine at this size. 99 minute discs are of poor quality/compatibility.
- Utilize 45000 LBA data/data format for non-CDDA games to emulate original GD-ROM boot LBA.
- No hacks. No homebrew. No emulator discs. Just official releases.
- Improve handling of games with CDDA: Burning CDDA without pregap to save disc space and allow for more CDDA to be used.
- Preserve GD-ROM track01 data on the disc if space allows.
- Hardlinking files on all releases when applicable for better space usage.
- Utilize original GD-ROM volume names for accuracy's sake.
- Rips from multiple regions for better compatibility with different hardware.
- Clean boot screens. No IP.BIN logo showing who ripped the game. If the developer inserted an IP.BIN logo, it will remain.
General FAQ
Where do I get NoBS-DC rips? They're out there. The most reliable spot is a private tracker. I'm hoping they trickle out from there.
What is the release schedule? Whenever. It's just me doing this and I didn't want to impose any deadlines on myself. I've been on a bit of an unplanned hiatus.
Where can we chat? irc.freenode.net #NoBS-DC