BS The Legend of Zelda
No, not Bullshit The Legend of Zelda. Broadcast Satellite The Legend of Zelda. This game was released for Japan only using the Satellaview satellite to stream the game to players. This is, in essence, a remake of the original NES Legend of Zelda. It was broken into 4 parts, each playable for 1 hour. It even had two different quests, similar to the NES Zelda (these were streamed at different times). There was streaming voice acting and music as well. Obviously our reproduction cart can't recreate this effect, but it at least gives us a way to play a fantastic game.
This is a bit more than just a straight remake. The overworld is slightly smaller with a completely different design and the dungeons are different as well. This applies to both the first and second quest that were broadcast.
This reproduction was done using a simple SRAM board from the fantastic Mortoff Games store. It uses a 16-bit M27C160 16 megabit EPROM. The ROM file used is the MottZilla Project patch which can be found here.
If you're interested in more about the BS Zelda titles and the Satellaview then the BS Zelda Homepage is a fantastic resource
Mobile Suit Gundam Wing: Endless Duel
An English translation of Shin Kido Senki Gundam Wing: Endless Duel. We likely didn't get this one in North America because Gundam just wasn't really a thing here at that time. We sort of got this game in the form of Power Rangers: The Fighting Edition (they use the same engine), although Gundam came out later and with a lot of improvements.
In my opinion, this is the best non-Capcom, non-SNK fighting game on the SNES.
This cartridge uses the AeonGenesis translation patch. Pro Quarterback was used as a donor cartridge (Seriously, look up the box art for that. It's hilarious. It's clearly a picture of Jim Kelly playing for the Buffalo Bills that they Photoshopped their hardest to avoid getting sued by the NFL). This cartridge uses an 8-bit 16 megabit AM29F016 TSOP EEPROM mounted to a DIP adapter.
Star Ocean is one of the many SNES RPGs that came out a bit too late to get an English release, releasing in 1996. This game has beautiful graphics and a really unique real time combat system. This reproduction uses the original Japanese cartridge as a base and uses DeJap's English translation patch.
This reproduction is done by removing one of the cartridge's mask ROMs and replacing it with a 16-bit 32 megabit 29L3211 EEPROM. The data affected by the translation is only in the mask ROM which is removed. The other mask ROM can stay untouched. The process is outlined in more detail at the mmmonkey website.
There are other alternatives to making a Star Ocean reproduction if "destroying" an official cartridge isn't your cup of tea. In particular, the multi game PCB found at Mortoff Games can be used to make a reproduction of Star Ocean if the original ROM file is patched correctly.